StarcraftLab automatically processes UMS replays, logs win–loss results, and presents the data in clean, structured tables. Players simply upload their replays, and the platform handles the rest.
Implementation by Massacre^2
BattleNet Tag: KKC99#2153
End-to-end Python analytics pipeline for game replay data with automated parsing, KPIs, and visual dashboards using Pandas, NumPy, Matplotlib, and Plotly; integrated with a PostgreSQL database and a public web interface for user uploads.